Forget that controversial 300GB figure: even senior CoD developers don’t actually know how big Black Ops 6 modes will be

Forget that controversial 300GB figure: even senior CoD developers don’t actually know how big Black Ops 6 modes will be

Since the reveal of Call of Duty: Black Ops 6 at Summer Game Fest 2024, many online have been gawking at the roughly 300GB storage requirement listed on the game’s store page. However, the truth behind this figure is a bit of a mystery, even to some of the senior developers.

As many familiar with the modern Call of Duty series will tell you, that 300GB figure encompasses more than just the base game. It contains the single player campaign, multiplayer, zombies, Warzone and more. During a roundtable interview I was present at following last week’s reveal I asked how large each of the individual major game modes will be, so players only interested in a portion of the package can get an idea of how much space they’ll need to set aside. Both associate design director Matt Scronce and senior director of production Yale Miller couldn’t actually share a rough figure.

“I don’t know exactly what we’re going to end up at” states Miller. “We continue to look at it from an optimisation perspective, but we don’t actually know where we’re going to end up.” Another writer present – Brodie Gibbons from Press Start Australia – followed this up by asking if players could disable texture streaming and just download the entirety of the game. To this, both Scronce and Miller responded that they didn’t know. Though Miller, following this admission, stated the following,

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