Rust and Go – good friends?

RMAG news

Writing software that runs on multiple operating systems and architectures is straightforward in both Go and Rust. With the principle of “write once, compile anywhere,” developers can ensure broad compatibility. Additionally, both Go and Rust offer native support for cross-compilation, eliminating the necessity for “build farms” typically required by older compiled languages.

For most companies and users, Go is the right default option. Its performance is strong, Go is easy to adopt, and Go’s highly modular nature makes it particularly good for situations where requirements are changing or evolving.
As your product matures, and requirements stabilize, there may be opportunities to have large wins from marginal increases in performance. In these cases, using Rust to maximize performance may well be worth the initial investment.

It seems legit to me. Do you agree with that?