Arranger: A Role-Puzzling Adventure review – shifting expectations

Arranger: A Role-Puzzling Adventure review – shifting expectations

This cutesy and surprisingly intuitive brain teaser pushes the idea of the sliding-block puzzle to the very limits

For Jemma, her whole life feels like a puzzle. Left on a stranger’s doorstep as a baby, she has never felt as if she fitted in, and is desperate to see what the world looks like outside her small town, which nobody ever leaves. More pertinently, whenever she moves, the whole world moves along with her – like sliding tiles, like a series of conveyor belts. It really is a puzzle getting her from A to B.

Each scene in Arranger: A Role Puzzling Adventure is its own sliding-block puzzle, where you must think two or three steps ahead to move Jemma and the objects around her in the right directions. Some things, such as rocks and robot birds covered in purple static, don’t move alongside her, but everything else does. So you have to transport swords towards monsters that stand in the way, keys towards doors, bananas towards shy orangutans. Unless her way is blocked, when Jemma hits the end of a vertical or horizontal row she rematerialises at the other end, adding another layer of spatial logic.

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