[Game of Purpose] Day 10

[Game of Purpose] Day 10

Today I played around with Foliage.

I learned about various settings for a mesh in Foliage Mode, such as:

Align to Normal:

checked – good for grass, the grass is rotated to the angle of the slope
unchecked – good for trees, not rotated despite being on a slope

Scaling
Density, etc.

I had a problem with Foliage wind animation. For some reason the Foliage has different wind depending on where it’s placed. The first trees have normal animation, but the next placed far away have their wind animation way too exaggerated.