[Game of Purpose] Day 9

[Game of Purpose] Day 9

Today I was playing around with scene backgrounds. The whole scene is surrounded by mountains and volcanos.

I placed rock assets around steep edges of the hill

I downloaded tree assets from Unreal Marketplace. Previously everything was downloaded from Quixel Bridge.

I can control the appearance of trees globally using Global Foliage Actor. In the screenshot I made them autumny. However, this Global Foliage Actor controls only assets from package BlackAlder, but not from PN_interactiveSpruceForest and I don’t know why.

Global Foliage Actor seems to be somehow connected with one meshes, but not with others.