“We wanted to spread the love of fighting games” – a candid chat with Street Fighter 6 devs on crossover characters, balance, and M. Bison vs Vega

“We wanted to spread the love of fighting games” – a candid chat with Street Fighter 6 devs on crossover characters, balance, and M. Bison vs Vega

Year 2 of Street Fighter 6 will soon be getting underway in earnest, with the competitive pro tour getting back on the road and four new characters set to join the roster over the next twelve months. But this time, something truly different is happening: guest characters.

Crossover shenanigans are nothing new for fighting games, but Street Fighter has always resisted inviting characters from outside its universe to its core numbered entries. With the announcement of Terry Bogard and Mai Shiranui, both of Fatal Fury and King of Fighters, that’s all changed. It makes for an exciting twist in the tail at the end of a successful and exciting first year for SF6 – and a sea change for the franchise.

We caught up with Street Fighter 6 director Takayuki Nakayama and producer Shuhei Matsumoto, taking time to talk about the guest characters, the return of M. Bison, the success of the SF6’s bold new modern control scheme, and more besides. Here’s our full chat:

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