Game Development Diary #5 : Start My “BUMI” Project

RMAG news

25/05/2024

To Do List :

*Create a level, just simple plane with some obstacles(just basic shapes).

*Implement collision detection to the level.

*Create 3 Main Character according to the novel(Just use capsule first until I get the 3d model that suitable for the game – because I am not good at art, but I will try to create by myself first.)

*Use Input Mapper to create a button that can switch the playable character.

What’s Next?

I will continue to the second section on the course and get more useful knowledge that I can implemented on my project.