Diablo 4 Season 4 is fun, but Blizzard is running out of time to make Seasons matter

Diablo 4 Season 4 is fun, but Blizzard is running out of time to make Seasons matter

Season 4 Loot Reborn is a paradox; simultaneously Diablo 4’s best season (in gameplay terms), and the strongest argument against the seasonal model yet

For all the complaints from players who don’t care about seasons there have been, Season 4 is ironically the best season for them, for a simple reason: practically everything it introduces to the game can be experienced without needing to engage with any seasonal mechanics.

Blizzard knows how to operate live service games, perhaps more than any other studio in the industry. Yet for all that pedigree, it never truly made a compelling case for seasons in Diablo 4. The idea of ladder seasons – where players compete to reach the endgame with customised builds – has always existed in Diablo, of course. But the modern meaning of seasons; the limited-time quest that comes with a battle pass and carry some sort of theme, that is new.

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