If the artist behind Fallout 4’s Deathclaws was put in charge of Fallout 5, you’d be fighting a Godzilla-sized Glowing One

If the artist behind Fallout 4’s Deathclaws was put in charge of Fallout 5, you’d be fighting a Godzilla-sized Glowing One

What would you like to see from Fallout 5? It’s a question every Fallout fan has their own answer, or answers in the case of lost of us, to. For ex-Bethesda artist Jonah Lobe, the answer involves something giant and radioactive, which might have made it into Fallout 4, had it not threatened to break the game in more ways than being stomped on by it’d have broken players into tiny pieces.

If you’re not a religious collector of tidbits about titles in the Fallout series, you might not have heard of the passion project Lobe – who, among plenty of other stuff, produced the designs for iconic enemies like Fallout 4’s Deathclaws and Skyrim‘s Dragons – worked on during the former’s development, before having to shelve it. Luckily, it’s a pretty easy concept to explain.

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